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<template> <view class="u-switch cursor-pointer" :class="[disabled && 'u-switch--disabled']" :style="[switchStyle, addStyle(customStyle)]" @tap="clickHandler" > <view class="u-switch__bg" :style="[bgStyle]" > </view> <view class="u-switch__node" <!-- #ifdef VUE3 --> :class="[modelValue && 'u-switch__node--on']" <!-- #endif --> <!-- #ifdef VUE2 --> :class="[value && 'u-switch__node--on']" <!-- #endif --> :style="[nodeStyle]" ref="u-switch__node" > <u-loading-icon :show="loading" mode="circle" timingFunction='linear' <!-- #ifdef VUE3 --> :color="modelValue ? activeColor : '#AAABAD'" <!-- #endif --> <!-- #ifdef VUE2 --> :color="value ? activeColor : '#AAABAD'" <!-- #endif --> :size="size * 0.6" /> </view> </view> </template>
<script> import { props } from './props'; import { mpMixin } from '../../libs/mixin/mpMixin'; import { mixin } from '../../libs/mixin/mixin'; import { addStyle, addUnit, error } from '../../libs/function/index'; /** * switch 开关选择器 * @description 选择开关一般用于只有两个选择,且只能选其一的场景。 * @tutorial https://ijry.github.io/uview-plus/components/switch.html
* @property {Boolean} loading 是否处于加载中(默认 false ) * @property {Boolean} disabled 是否禁用(默认 false ) * @property {String | Number} size 开关尺寸,单位px (默认 25 ) * @property {String} activeColor 打开时的背景色 (默认 '#2979ff' ) * @property {String} inactiveColor 关闭时的背景色 (默认 '#ffffff' ) * @property {Boolean | String | Number} value 通过v-model双向绑定的值 (默认 false ) * @property {Boolean | String | Number} activeValue 打开选择器时通过change事件发出的值 (默认 true ) * @property {Boolean | String | Number} inactiveValue 关闭选择器时通过change事件发出的值 (默认 false ) * @property {Boolean} asyncChange 是否开启异步变更,开启后需要手动控制输入值 (默认 false ) * @property {String | Number} space 圆点与外边框的距离 (默认 0 ) * @property {Object} customStyle 定义需要用到的外部样式 * * @event {Function} change 在switch打开或关闭时触发 * @example <u-switch v-model="checked" active-color="red" inactive-color="#eee"></u-switch> */ export default { name: "u-switch", mixins: [mpMixin, mixin,props], watch: { // #ifdef VUE3
modelValue: { immediate: true, handler(n) { if(n !== this.inactiveValue && n !== this.activeValue) { error('v-model绑定的值必须为inactiveValue、activeValue二者之一') } } }, // #endif
// #ifdef VUE2
value: { immediate: true, handler(n) { if(n !== this.inactiveValue && n !== this.activeValue) { error('v-model绑定的值必须为inactiveValue、activeValue二者之一') } } } // #endif
}, data() { return { bgColor: '#ffffff' } }, computed: { isActive(){ // #ifdef VUE3
return this.modelValue === this.activeValue; // #endif
// #ifdef VUE2
return this.value === this.activeValue; // #endif
}, switchStyle() { let style = {} // 这里需要加2,是为了腾出边框的距离,否则圆点node会和外边框紧贴在一起
style.width = addUnit(this.size * 2 + 2) style.height = addUnit(Number(this.size) + 2) // style.borderColor = this.value ? 'rgba(0, 0, 0, 0)' : 'rgba(0, 0, 0, 0.12)'
// 如果自定义了“非激活”演示,name边框颜色设置为透明(跟非激活颜色一致)
// 这里不能简单的设置为非激活的颜色,否则打开状态时,会有边框,所以需要透明
if(this.customInactiveColor) { style.borderColor = 'rgba(0, 0, 0, 0)' } style.backgroundColor = this.isActive ? this.activeColor : this.inactiveColor return style; }, nodeStyle() { let style = {} // 如果自定义非激活颜色,将node圆点的尺寸减少两个像素,让其与外边框距离更大一点
style.width = addUnit(this.size - this.space) style.height = addUnit(this.size - this.space) const translateX = this.isActive ? addUnit(this.space) : addUnit(this.size); style.transform = `translateX(-${translateX})` return style }, bgStyle() { let style = {} // 这里配置一个多余的元素在HTML中,是为了让switch切换时,有更良好的背景色扩充体验(见实际效果)
style.width = addUnit(Number(this.size) * 2 - this.size / 2) style.height = addUnit(this.size) style.backgroundColor = this.inactiveColor // 打开时,让此元素收缩,否则反之
style.transform = `scale(${this.isActive ? 0 : 1})` return style }, customInactiveColor() { // 之所以需要判断是否自定义了“非激活”颜色,是为了让node圆点离外边框更宽一点的距离
return this.inactiveColor !== '#fff' && this.inactiveColor !== '#ffffff' } }, // #ifdef VUE3
emits: ['update:modelValue', 'change'], // #endif
methods: { addStyle, clickHandler() { if (!this.disabled && !this.loading) { const oldValue = this.isActive ? this.inactiveValue : this.activeValue if(!this.asyncChange) { // #ifdef VUE3
this.$emit("update:modelValue", oldValue); // #endif
// #ifdef VUE2
this.$emit("input", oldValue); // #endif
} // 放到下一个生命周期,因为双向绑定的value修改父组件状态需要时间,且是异步的
this.$nextTick(() => { this.$emit('change', oldValue) }) } } } }; </script>
<style lang="scss" scoped> @import "../../libs/css/components.scss";
.u-switch { @include flex(row); /* #ifndef APP-NVUE */ box-sizing: border-box; /* #endif */ position: relative; background-color: #fff; border-width: 1px; border-radius: 100px; transition: background-color 0.4s; border-color: rgba(0, 0, 0, 0.12); border-style: solid; justify-content: flex-end; align-items: center; // 由于weex为阿里逗着玩的KPI项目,导致bug奇多,这必须要写这一行,
// 否则在iOS上,点击页面任意地方,都会触发switch的点击事件
overflow: hidden;
&__node { @include flex(row); align-items: center; justify-content: center; border-radius: 100px; background-color: #fff; border-radius: 100px; box-shadow: 1px 1px 1px 0 rgba(0, 0, 0, 0.25); transition-property: transform; transition-duration: 0.4s; transition-timing-function: cubic-bezier(0.3, 1.05, 0.4, 1.05); }
&__bg { position: absolute; border-radius: 100px; background-color: #FFFFFF; transition-property: transform; transition-duration: 0.4s; border-top-left-radius: 0; border-bottom-left-radius: 0; transition-timing-function: ease; }
&--disabled { opacity: 0.6; } } </style>
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