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<template> <view class="u-collapse"> <u-line v-if="border"></u-line> <slot /> </view> </template>
<script> import props from './props.js'; /** * collapse 折叠面板 * @description 通过折叠面板收纳内容区域 * @tutorial https://www.uviewui.com/components/collapse.html
* @property {String | Number | Array} value 当前展开面板的name,非手风琴模式:[<string | number>],手风琴模式:string | number * @property {Boolean} accordion 是否手风琴模式( 默认 false ) * @property {Boolean} border 是否显示外边框 ( 默认 true ) * @event {Function} change 当前激活面板展开时触发(如果是手风琴模式,参数activeNames类型为String,否则为Array) * @example <u-collapse></u-collapse> */ export default { name: "u-collapse", mixins: [uni.$u.mpMixin, uni.$u.mixin,props], watch: { needInit() { this.init() } }, created() { this.children = [] }, computed: { needInit() { // 通过computed,同时监听accordion和value值的变化
// 再通过watch去执行init()方法,进行再一次的初始化
return [this.accordion, this.value] } }, watch: { // 当父组件需要子组件需要共享的参数发生了变化,手动通知子组件
parentData() { if (this.children.length) { this.children.map(child => { // 判断子组件(u-checkbox)如果有updateParentData方法的话,就就执行(执行的结果是子组件重新从父组件拉取了最新的值)
typeof(child.updateParentData) === 'function' && child.updateParentData() }) } }, }, methods: { // 重新初始化一次内部的所有子元素
init() { this.children.map(child => { child.init() }) }, /** * collapse-item被点击时触发,由collapse统一处理各子组件的状态 * @param {Object} target 被操作的面板的实例 */ onChange(target) { let changeArr = [] this.children.map((child, index) => { // 如果是手风琴模式,将其他的折叠面板收起来
if (this.accordion) { child.expanded = child === target ? !target.expanded : false child.setContentAnimate() } else { if(child === target) { child.expanded = !child.expanded child.setContentAnimate() } } // 拼接change事件中,数组元素的状态
changeArr.push({ // 如果没有定义name属性,则默认返回组件的index索引
name: child.name || index, status: child.expanded ? 'open' : 'close' }) })
this.$emit('change', changeArr) this.$emit(target.expanded ? 'open' : 'close', target.name) } } } </script>
<style lang="scss" scoped> @import "../../libs/css/components.scss"; </style>
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